AI Insights · Timothy · July 2024
Performance of Top 5 Vikings Games on Unified Platform in Kuwait: Q2 2024
Discover the performance trends of the top 5 Vikings-themed games in Kuwait during Q2 2024, including weekly downloads, revenue, and active users.
In Q2 2024, the top 5 Vikings-themed games on a unified platform in Kuwait showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared.
Viking Rise: Valhalla from IGG.COM displayed a notable increase in weekly revenue, peaking at around $5.5K by the end of April. Weekly downloads were modest but showed a significant uptrend towards the end of the quarter, reaching 99 in the final week of June. Weekly active users experienced a steady rise from 143 in early April to 188 by the end of June.
Vikings: War of Clans by Plarium LLC saw fluctuations in weekly revenue, with a peak of approximately $1.6K in the week of May 20. Weekly downloads remained low, with occasional spikes, such as 15 downloads in mid-May, but no significant activity towards the end of the quarter.
Frostborn: Coop Survival from Kefir had relatively low weekly revenue, with minor peaks like $110 in the third week of May. The app had minimal weekly downloads, reaching a maximum of 5 in mid-April, and no substantial activity in the latter half of the quarter.
Vikings: Valhalla by Netflix, Inc. had negligible weekly revenue throughout the quarter. Weekly downloads were minimal, with a peak of 3 in late April, and no active user data was recorded.
Vikingard from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD showed a consistent weekly revenue trend, peaking at $783 in mid-June. Weekly downloads were sparse, with only minor activity recorded at the end of May and early June. Active users remained relatively stable, fluctuating slightly around the 30-user mark.
For more detailed insights and trends, visit Sensor Tower.